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Showing posts with label Clothcraft. Show all posts
Showing posts with label Clothcraft. Show all posts

Sunday, 5 September 2010

Repairing Items 101

Repairing items requires materials, cloth armour naturally requires threads or strips of cloth to patch up your item. Weapons also can be repaired, but this normally requires wood or metal.

Harvesting: Straw / Cotton / Hemp

Select the item you wish to repair by browsing your Inventory. Selecting the item will show you a brief summary of the stats and durability left.

Hempen Tights: 0/12510 Durability (Not Good!)

The summary shows you that this particular item requires one piece of Hempen Fent to repair it. If you have that item within your invertory you can select the "Repair". Note: You must switch to your Disciple of the Hand class before attempting a repair. For this example I choose Clothcraft as my craft.

Repairing Gloves with a piece of Hempen Fent

Item successful repaired, plus crafting points :)

Clothcraft 101

Update:You can also repair certain items with your Clothcraft skills. For example I have tested this on a nice Straw Hat that I started with. I failed my first attempt by you do not loss the item you are repairing just the materials. The second attempt worked, to repair a straw hat it costs one piece of straw.

For some reason I have amounted lots of Moko Grass and a few crystals; so on with the testing. After purchasing a "Rusty Needle" a began to craft.

I selected the synthesis from the menu (when you have your crafting item equipped), after a brief pause I knelt down; selecting two clumps of grass and clicked main hand. If you combination is correct you will be shown one or more recipes.

2x Moko Grass = Hempen Yarn x ?

x3 Hempen Yarn = Undyed Hempen Cloth x ?

Depending on your overall synthesis quality at the end you will get one or more items. I remember getting x12 Yarns and x1 Cloth (from 3 yarns).